From 4e4d109380cb6bf3a23a25602b19b778e270b1f7 Mon Sep 17 00:00:00 2001 From: Robin Kutesa Date: Thu, 18 Jun 2026 22:46:39 +0300 Subject: [PATCH] Enable device code signing (automatic, team K8BLMMR883) Replace CODE_SIGNING_ALLOWED=NO with automatic signing + DEVELOPMENT_TEAM so the app installs on a physical device. Simulator/CI builds still pass CODE_SIGNING_ALLOWED=NO on the command line and skip signing. Co-Authored-By: Claude Opus 4.8 --- project.yml | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/project.yml b/project.yml index a24d8cd..9a9a3f8 100644 --- a/project.yml +++ b/project.yml @@ -41,7 +41,10 @@ targets: CURRENT_PROJECT_VERSION: "1" TARGETED_DEVICE_FAMILY: "1" SWIFT_VERSION: "5.0" - CODE_SIGNING_ALLOWED: "NO" - CODE_SIGNING_REQUIRED: "NO" + # Device builds: automatic signing. Change DEVELOPMENT_TEAM to your team + # (e.g. K8BLMMR883) if you prefer. Simulator/CI builds pass + # CODE_SIGNING_ALLOWED=NO on the command line and skip signing. + CODE_SIGN_STYLE: Automatic + DEVELOPMENT_TEAM: "K8BLMMR883" ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME: AccentColor ENABLE_USER_SCRIPT_SANDBOXING: "YES"