Files
jarvis/Jarvis/Notifications/NotificationSettings.swift
Robin Kutesa 3388eb7944 Add notifications: morning/evening briefings + breaking alerts
- Settings hub (gear → SettingsView) hosting Notifications and Connectivity
  (Connectivity previously had no entry point).
- NotificationsView: permission flow, breaking/new-story alerts with a
  min-signal threshold, morning & evening briefings with time pickers, and a
  weather toggle + location, plus a "send test briefing" action.
- NotificationManager: schedules daily briefings, builds "Jarvis" content
  (weather + top signal stories), fires breaking alerts off WebSocket
  story.created events, and refreshes via a BGAppRefresh task.
- WeatherService: Open-Meteo geocoding + daily forecast (no API key/entitlement).
- AppDelegate registers the background-refresh handler at launch; Info.plist
  gains UIBackgroundModes + BGTaskSchedulerPermittedIdentifiers.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 22:17:41 +03:00

76 lines
3.5 KiB
Swift

// NotificationSettings.swift
// Jarvis persisted notification preferences: breaking alerts + morning/evening
// briefings with weather.
import Foundation
@MainActor
final class NotificationSettings: ObservableObject {
static let shared = NotificationSettings()
private let key = "jarvis_notifications_v1"
// Master intent (actual OS permission tracked by NotificationManager).
@Published var enabled: Bool { didSet { persist() } }
// Breaking / new-story alerts
@Published var breakingEnabled: Bool { didSet { persist() } }
@Published var breakingMinSignal: Int { didSet { persist() } }
// Morning briefing
@Published var morningEnabled: Bool { didSet { persist() } }
@Published var morningHour: Int { didSet { persist() } }
@Published var morningMinute: Int { didSet { persist() } }
// Evening briefing
@Published var eveningEnabled: Bool { didSet { persist() } }
@Published var eveningHour: Int { didSet { persist() } }
@Published var eveningMinute: Int { didSet { persist() } }
// Weather
@Published var weatherEnabled: Bool { didSet { persist() } }
@Published var locationName: String { didSet { persist() } }
@Published var latitude: Double? { didSet { persist() } }
@Published var longitude: Double? { didSet { persist() } }
@Published var resolvedPlace: String? { didSet { persist() } }
private struct Stored: Codable {
var enabled, breakingEnabled, morningEnabled, eveningEnabled, weatherEnabled: Bool
var breakingMinSignal, morningHour, morningMinute, eveningHour, eveningMinute: Int
var locationName: String
var latitude, longitude: Double?
var resolvedPlace: String?
}
private init() {
if let data = UserDefaults.standard.data(forKey: key),
let s = try? JSONDecoder().decode(Stored.self, from: data) {
enabled = s.enabled
breakingEnabled = s.breakingEnabled; breakingMinSignal = s.breakingMinSignal
morningEnabled = s.morningEnabled; morningHour = s.morningHour; morningMinute = s.morningMinute
eveningEnabled = s.eveningEnabled; eveningHour = s.eveningHour; eveningMinute = s.eveningMinute
weatherEnabled = s.weatherEnabled; locationName = s.locationName
latitude = s.latitude; longitude = s.longitude; resolvedPlace = s.resolvedPlace
} else {
enabled = false
breakingEnabled = true; breakingMinSignal = 80
morningEnabled = true; morningHour = 7; morningMinute = 0
eveningEnabled = true; eveningHour = 18; eveningMinute = 0
weatherEnabled = true; locationName = ""
latitude = nil; longitude = nil; resolvedPlace = nil
}
}
private func persist() {
let s = Stored(enabled: enabled, breakingEnabled: breakingEnabled,
morningEnabled: morningEnabled, eveningEnabled: eveningEnabled,
weatherEnabled: weatherEnabled, breakingMinSignal: breakingMinSignal,
morningHour: morningHour, morningMinute: morningMinute,
eveningHour: eveningHour, eveningMinute: eveningMinute,
locationName: locationName, latitude: latitude, longitude: longitude,
resolvedPlace: resolvedPlace)
if let data = try? JSONEncoder().encode(s) { UserDefaults.standard.set(data, forKey: key) }
}
var hasResolvedLocation: Bool { latitude != nil && longitude != nil }
}